Bella Vu

Game Developer

Passionate about crafting immersive experiences in Unreal Engine 5 — from gameplay systems and real-time rendering to the stories that make players stay. Currently pursuing a Master's in Game Development

About

My journey and vision.

I'm a game developer specializing in Unreal Engine 5, with a background in full-stack development that sharpens how I think about systems, architecture, and user experience.

Currently pursuing a Master's in Game Development at Gaming Campus Lyon, I focus on building immersive experiences in UE5 — from gameplay mechanics and C++ systems to real-time rendering and visual storytelling.

Game Development

Unreal Engine 5 specialist with experience in gameplay systems, isometric cameras, animation blueprints, and UI programming. Currently developing Untitled Canvas, a 2.5D isometric visual novel built in UE5.

Technical Foundation

A background in full-stack development (e-commerce, banking systems, REST APIs) means I bring strong architectural thinking and a rigorous approach to code quality and performance to every game project.

Creative Vision

I care as much about the player experience as the systems underneath — from narrative design and art direction to the small details that make a game feel alive.

Projects

Filter by category.

Skills

My technologies and tools.

Language
HTML CSS JavaScript C/C++ C# Java Python PHP SQL Bash
Framework
Spring Boot Svelte / SvelteKit Tailwind CSS Node.js React.js HTMX Bootstrap Keycloak
Game Engine
Unity Unreal Engine 5
Databases
PostgreSQL MySQL Oracle SQL PocketBase
Outils / DevOps
GitHub GitLab Maven Docker Jenkins Oracle Cloud
Applications
Visual Studio / VS Code Jetbrains IntelliJ / WebStorm Jira / Trello Adobe Photoshop / Illustrator Microsoft Office / Teams Google Office / Drive Figma CapCut

Schedule Employees

Completed: 3/17/2024 • Updated: 10/12/2024

Scheduled employees’ work hours for multi-restaurant.

Java Spring Boot Thymeleaf Bootstrap HTMX PostgreSQL Keycloak

About this project

A comprehensive employee scheduling system designed for multi-restaurant management. This application streamlines workforce planning and management through an intuitive interface and powerful features.

Key Features:

Scheduling & Planning:
- Position-based employee scheduling
- Interactive drag-and-drop schedule board
- Conflict detection and prevention
- Real-time schedule updates

Employee Management:
- Detailed employee information tracking
- Contract management system
- Day-off request handling
- Attendance tracking and reporting

Multi-Restaurant Support:
- Role-based access control (RBAC)
- Restaurant-specific dashboards
- Customizable settings per location
- Cross-restaurant employee management

Reporting & Analytics:
- Weekly and monthly schedule reports
- Labor cost analysis
- Employee attendance reports
- Custom report generation
- Export functionality in multiple formats

The system is built with security and scalability in mind, utilizing Spring Boot and Keycloak for robust authentication and authorization. The modern tech stack ensures reliability and maintainability, while Docker containerization enables easy deployment and scaling.

Preview Images

Schedule Employees preview 1
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