Bella Vu

Game Developer

Passionate about crafting immersive experiences in Unreal Engine 5 — from gameplay systems and real-time rendering to the stories that make players stay. Currently pursuing a Master's in Game Development

About

My journey and vision.

I'm a game developer specializing in Unreal Engine 5, with a background in full-stack development that sharpens how I think about systems, architecture, and user experience.

Currently pursuing a Master's in Game Development at Gaming Campus Lyon, I focus on building immersive experiences in UE5 — from gameplay mechanics and C++ systems to real-time rendering and visual storytelling.

Game Development

Unreal Engine 5 specialist with experience in gameplay systems, isometric cameras, animation blueprints, and UI programming. Currently developing Untitled Canvas, a 2.5D isometric visual novel built in UE5.

Technical Foundation

A background in full-stack development (e-commerce, banking systems, REST APIs) means I bring strong architectural thinking and a rigorous approach to code quality and performance to every game project.

Creative Vision

I care as much about the player experience as the systems underneath — from narrative design and art direction to the small details that make a game feel alive.

Projects

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Skills

My technologies and tools.

Language
HTML CSS JavaScript C/C++ C# Java Python PHP SQL Bash
Framework
Spring Boot Svelte / SvelteKit Tailwind CSS Node.js React.js HTMX Bootstrap Keycloak
Game Engine
Unity Unreal Engine 5
Databases
PostgreSQL MySQL Oracle SQL PocketBase
Outils / DevOps
GitHub GitLab Maven Docker Jenkins Oracle Cloud
Applications
Visual Studio / VS Code Jetbrains IntelliJ / WebStorm Jira / Trello Adobe Photoshop / Illustrator Microsoft Office / Teams Google Office / Drive Figma CapCut

Strategy Grid Combat

Completed: 12/9/2021 • Updated: 12/9/2021

Tactical grid combat game where players battle to be the last survivor

Java Java Swing

About this project

Strategic Grid Combat is a tactical battle game played on a customizable battlefield. Players compete on a square grid ranging from 10x10 to 20x20 cells, navigating through a terrain filled with walls, shield power-ups, bombs, and mines.

Each player enters the arena equipped with their own health points and a weapon that has specific range and damage capabilities. Players must think strategically as they move horizontally and vertically across the grid, using the environment to their advantage while avoiding hazards.

The game continues until only one player remains on the battlefield, making them the victor. This simple yet engaging format creates intense tactical gameplay where positioning, resource management, and combat strategy are key to survival.

The core challenge lies in outmaneuvering opponents while managing the threats and opportunities presented by the various elements scattered across the grid. Players must decide when to engage in combat, when to seek power-ups, and how to best use the terrain to their advantage.

Preview Images

Strategy Grid Combat preview 1
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