Bella Vu

Game Developer

Passionate about crafting immersive experiences in Unreal Engine 5 — from gameplay systems and real-time rendering to the stories that make players stay. Currently pursuing a Master's in Game Development

About

My journey and vision.

I'm a game developer specializing in Unreal Engine 5, with a background in full-stack development that sharpens how I think about systems, architecture, and user experience.

Currently pursuing a Master's in Game Development at Gaming Campus Lyon, I focus on building immersive experiences in UE5 — from gameplay mechanics and C++ systems to real-time rendering and visual storytelling.

Game Development

Unreal Engine 5 specialist with experience in gameplay systems, isometric cameras, animation blueprints, and UI programming. Currently developing Untitled Canvas, a 2.5D isometric visual novel built in UE5.

Technical Foundation

A background in full-stack development (e-commerce, banking systems, REST APIs) means I bring strong architectural thinking and a rigorous approach to code quality and performance to every game project.

Creative Vision

I care as much about the player experience as the systems underneath — from narrative design and art direction to the small details that make a game feel alive.

Projects

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Skills

My technologies and tools.

Language
HTML CSS JavaScript C/C++ C# Java Python PHP SQL Bash
Framework
Spring Boot Svelte / SvelteKit Tailwind CSS Node.js React.js HTMX Bootstrap Keycloak
Game Engine
Unity Unreal Engine 5
Databases
PostgreSQL MySQL Oracle SQL PocketBase
Outils / DevOps
GitHub GitLab Maven Docker Jenkins Oracle Cloud
Applications
Visual Studio / VS Code Jetbrains IntelliJ / WebStorm Jira / Trello Adobe Photoshop / Illustrator Microsoft Office / Teams Google Office / Drive Figma CapCut

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